Create a 360° Panorama in 3ds Max

by Space Tour

A virtual tour starts with an equirectangular 360° panorama — a full spherical image that wraps around the viewer and becomes the core element of an immersive experience.

If you’re working in 3ds Max, rendering a clean and accurate 360 panorama is fast and straightforward.

Here’s how to create a 360 render in 3ds Max and prepare it for upload to Space Tour.

1. Prepare the Scene

Make sure your lighting, materials, and geometry are set.

Add a Corona Camera (or V-Ray Physical Camera if you’re using V-Ray).

Place the camera at a realistic eye level — typically 54–63 inches (approx. 4.5–5.2 ft) from the ground.

This height provides a natural perspective for interior and exterior 360 renders.

💡 Tip: Select the camera → check the Z Position → enter a value like 60” (1520 mm).


2. Set Up the Camera for a 360° Spherical Render

Select the camera → open the Modify panel.

For Corona Renderer:

  • Disable Targeted
  • Scroll down to Projection & VR
  • Set Type → Spherical

For V-Ray Renderer:

  • Use V-Ray Physical Camera
  • Under VR section → choose Spherical
  • Set Horizontal FOV = 360°Vertical FOV = 180°

This converts the camera into a full spherical projection suited for virtual tours.

💡 Keep the camera away from walls or furniture to avoid distortion.


3. Check Camera Placement

Switch to Top View and ensure the camera is placed where a real viewer could stand.

Rotate the camera slightly to preview all directions and confirm there are no blocked areas.


4. Render Setup: Image Size and Ratio

Open Render Setup (F10) → Common tab.

Set the resolution manually (there’s no “aspect ratio” toggle):

  • Width / Height = 2:1
  • 8000×4000 px for production
  • 16000×8000 px for high-end visualization
  • 4000×2000 px for preview or for Space Tour Free Plan

💡 The viewport preview will look narrow — but the final output will be a correct spherical panorama.


5. Render and Save the 360° Panorama

Render the scene as usual.

Save the result as JPG (recommended for tours) or TIFF (maximum quality).

Space Tour supports both formats.


6. Upload to Space Tour

  1. Log into Space Tour
  2. Create a new project
  3. Upload your 360° equirectangular image
  4. Add hotspots, labels, a mini-map, or navigation arrows
  5. Publish the tour or export it

💡 Multiple camera positions can be uploaded as separate panoramas and linked together — creating a full interactive walkthrough.


Conclusion

Rendering a 360 panorama in 3ds Max is a key step in creating a high-quality virtual tour.

With the correct camera setup and render resolution, you can produce a clean, distortion-free spherical image and turn it into an interactive experience using Space Tour — no coding or plugins required.

👉 Try it now: https://app.space-tour.pro